/**
 * Copyright (c) 2013-Now http://aidex.vip All rights reserved.
 */
import config from '@/common/config.js';
import Vue from 'vue'
import Vuex from 'vuex'
Vue.use(Vuex)
import { saveBasicInfoToPad } from '@/static/common/js/padLocalFileHandler.js'
let lifeData = {},
	imouData = {};

try {
	// 尝试获取本地是否存在lifeData变量，第一次启动APP时是不存在的
	lifeData = uni.getStorageSync('lifeData');
} catch (e) {

}

// 需要永久存储，且下次APP启动需要取出的，在state中的变量名
let saveStateKeys = ['vuex_user', 'vuex_token', 'vuex_remember', 'vuex_locale', 'vuex_isAgent', 'vuex_config', 'vuex_basicData'];

// 保存变量到本地存储中
const saveLifeData = function (key, value) {
	// 判断变量名是否在需要存储的数组中
	if (saveStateKeys.indexOf(key) != -1) {
		// 获取本地存储的lifeData对象，将变量添加到对象中
		let tmp = uni.getStorageSync('lifeData');
		// 第一次打开APP，不存在lifeData变量，故放一个{}空对象
		tmp = tmp ? tmp : {};
		tmp[key] = value;
		// 执行这一步后，所有需要存储的变量，都挂载在本地的lifeData对象中
		uni.setStorageSync('lifeData', tmp);
	}
}
// 简化 vuex 操作，文档：https://uviewui.com/components/vuexDetail.html
const store = new Vuex.Store({
	state: {
		// 如果上面从本地获取的lifeData对象下有对应的属性，就赋值给state中对应的变量
		// 加上vuex_前缀，是防止变量名冲突，也让人一目了然
		vuex_user: lifeData.vuex_user ? lifeData.vuex_user : {},
		vuex_token: lifeData.vuex_token ? lifeData.vuex_token : '',
		vuex_remember: lifeData.vuex_remember ? lifeData.vuex_remember : '',
		vuex_locale: lifeData.vuex_locale ? lifeData.vuex_locale : '',
		vuex_isAgent: lifeData.vuex_isAgent ? lifeData.vuex_isAgent : '',
		vuex_config: lifeData.vuex_config ? lifeData.vuex_config : config,
		vuex_basicData: lifeData.vuex_basicData ? lifeData.vuex_basicData : {},

		// 如果vuex_version无需保存到本地永久存储，无需lifeData.vuex_version方式
		vuex_archives: {},
		vuex_record: {},
		vuex_location: {},
		vuex_archivesList: [],
	},
	getters: {
		isNetworkConnected(state) {
			return state.vuex_config.isConnected && state.vuex_token != ''
		}
	},
	mutations: {
		$uStore(state, payload) {
			// 判断是否多层级调用，state中为对象存在的情况，诸如user.info.score = 1
			let nameArr = payload.name.split('.');
			let saveKey = '';
			let len = nameArr.length;
			if (len >= 2) {
				let obj = state[nameArr[0]];
				for (let i = 1; i < len - 1; i++) {
					obj = obj[nameArr[i]];
				}
				obj[nameArr[len - 1]] = payload.value;
				saveKey = nameArr[0];
			} else {
				// 单层级变量，在state就是一个普通变量的情况
				state[payload.name] = payload.value;
				saveKey = payload.name;
			}
			// 保存变量到本地，见顶部函数定义
			saveLifeData(saveKey, state[saveKey])
		},
		SET_IS_CONNECTED: (state, data) => {
			state.vuex_config = {
				...config,
				...data
			}
			store.commit('$uStore', {
				name: 'vuex_config',
				value: state.vuex_config
			})
		},
		SET_BASIC_USER_INFO_LIST: async (state, data) => {
			// const basicData = state.vuex_basicData
			state.vuex_basicData.userInfoList = data
			saveBasicInfoToPad(state.vuex_basicData)
		},
		SET_BASIC_INFO: async (state, data) => {
			const basicData = state.vuex_basicData
			state.vuex_basicData = Object.assign({}, basicData, data)
			saveBasicInfoToPad(state.vuex_basicData)
		}
	}
})

export default store